top of page
Wolf_of_the_woods

Wolf of the Wood

​

Wolf of the Woods is a Game Prototype that was done as part of a Summer Internship Module at Napier University. It was done as a group project.​

Production Team:​

​

  • Timon Holzer
    Rigging, Animation & UE Locomotion Set-Up

  • James Marsh​
    Rigging, Locomotion Refinement &

    Game Mechanics

Wolf In the Woods - Animations

Wolf In the Woods - Animations

Workflow

Workflow:

Ideation​

Finding Assest

Rigging

Game Enviroment

Game Mechanics

Animation

Locomotion Set-Up

Software

Early Locomotion Test in Unreal

Previs Anchor
Locomotion_in_Unreal
bottom of page